palmer_mike
Well-Known Member
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I was brought up with tin can alley, the Lone Ranger etc….it doesn’t mean you have to turn into a homicidal maniac.@Foxyboy43
Like the humans that decided it would be a good idea to market guns to kids through video games, using a campaign that told them they weren't men if they didn't buy an AR-15, something which would empower them to "end the discussion" and make others "bow down"?
I have no problem with guns, but stuff like this just makes the industry look like a bunch of absolute cretins (which Remington is in this case) and does nothing to help the cause of sporting and hunting use.
Here’s hoping no one kills someone with a Yorkie bar!If Toyota was embedding advertising in GTA to get kids pumped about the Prius' awesome discussion-ending running-people-over capabilities and saying that they were total pussies if they didn't buy one, then... maybe?
Besides, I don't think anyone is claiming that Remington is fully culpable, but they sure left themselves open to being partially blamed because of their terrible decisions.
Obviously, but I still think it’s difficult to justify advertising that says to kids that you’re not a man unless you own an AR-15 (something which they’re assured will shut ‘em up real good) and direct product placement of this military rifle design in war-simulation video games.I was brought up with tin can alley, the Lone Ranger etc….it doesn’t mean you have to turn into a homicidal maniac.
You also have to shoot enemies in the head with sniper rifles and throw Molotov cocktails at things in these games - it doesn’t mean you are ok to transfer these to real life - we need to stop blaming inanimate objects for crazy people that do abhorrent things.Obviously, but I still think it’s difficult to justify advertising that says to kids that you’re not a man unless you own an AR-15 (which they’re told will shut ‘em up real good) and direct product placement of this military rifle design in a war games.
What’s the benefit?

Still blaming inanimate objects for peoples actions…..OK, so should there be ads for Molotov cocktails in the game which insist that if you don't buy a case of Vyacheslav's Finest — complete with the tagline "who's laughing now, bitch?"— you're essentially subhuman?
I have more faith in my children than some do I guess…if your kids feels convinced by ads on video games then I feel parents are not doing their job.How much self-control, accountability and responsibility do you genuinely expect from a teenaged gamer?
Would you be OK with your kid being convinced that a gun is a great way to be a real man who can get people to shut up and bow down?
Is this really the impression we want people to have of what motivates people to own a rifle?
I think you'll find that most of them don't turn into deranged mass murderers though?How much self-control, accountability and responsibility do you genuinely expect from a teenaged gamer?
And you feel the computer game was the main factor in this?Of course not. But at least one of them did.
Another striking thing about the article is how Remington's reprehensible behaviour also included ridiculous demands for personal material about the victims and their families to stall the case as well as to apparently harass and attempt to smear them after the fact.When I 1st read the headline, I thought that is crazy. I felt myself agreeing with the counter argument in post #2.
I "liked" the pencil analogy in post #7.
However, having now read the details via the link in post 4, I can see how the logic seams more relevant.
Its not so much they made the gun, but how and to who the sales marking was aimed.
Here's a snippet from the link:
"After the Cerberus private equity firm bought Remington in 2007, it launched aggressive campaign that pushed sales of AR-15s through product placement in first-person shooter videogames and by touting the AR-15 as an effective killing machine"..
I have held the view for many years, that violent video games desensitise the players to violence. For most people that's the only negative.
But for some, it goes further and gaming and reality become blurred.
The article gives the impression that Remington (Cerberus) produced the game.
If that's true, I can see the logic of the case and actually support it.
M.
Not worth the bother - your Remington has always been worthless"Has your Remington firearm been devalued by Remington-gate?, contact our law firm as you could be owed thousands of dollars"
Obviously, but I still think it’s difficult to justify advertising that says to kids that you’re not a man unless you own an AR-15 (something which they’re assured will shut ‘em up real good) and direct product placement of this military rifle design in war-simulation video games.
What’s the benefit? How comfortable would you feel about your children forming their impressions of guns from this material?
They shouldn't have kids in the first place then ,,,,,,,,,,,,OK, what about the parents who don't have the time, the means, or the ability to ensure that their children have the mental fortitude to completely resist emotionally-manipulative marketing? Seems like it would be quite the achievement to make them 100% immune to it.
Really, what's the upside to justifying Remington's behaviour here?