Head/tail wind effects on bullet speed are minimal, particularly at stalking distances. 20mph is about 30fps...
IMO, the main risk with strong head/tail winds is that a very small change in wind angle can have a major effect on wind drift.
I have never experienced a point of impact change when shooting through rain - most of my rain shooting has been during F class matches, where effects tend to show up clearly. The main exception is when water gets into your chamber, normally through wet ammo. This can cause pressure spikes and a heavy bolt lift, which does seem to have a small impact on the target... but not that would make a difference at stalking distances.
I concur.
The following vid is quite interesting, but obviously it's a controlled and 'perfect' environment to ensure a bullet does actually collide with a drop of rain. I
That is an unbelievably bad copy of an otherwise mildly interesting vid (look for the original). The poster didn't even bother to hide that they had pointed their 'phone or whatever at their screen, then uploaded it for sh..ts and giggles.
n reality the chances of hitting a raindrop are slim but nevertheless it can and does happen occasionally. A raindrop has mass and when a bullet collides with it at 1800mph then Newtons 3rd law does come into play. The reactionary forces though are obviously quite complex due to the shape of the bullet, the nature of the raindrop and the point of collision.
Dribbling water out of a sort of shower head in no way represents what real raindrops usually are. The dynamics of falling through the atmosphere limit their maximum size to no more than 4mm diameter. Usually they break apart into much smaller drops long before then. Under exceptional circumstances they can be repeatedly lifted back into the clouds from where they initially condensed and become larger, even turn into frozen hailstones (don't try shooting in a hailstorm, I'd suggest).
So, lets say the biggest raindrop to be realistically expected, might be 2mm in diameter. Radius 1mm. Thus/therefore having a volume of about 4 cubic millimetres, so weighing about 4 milligrams (or about 0.06 grains, in old money).
What many believe is a harmless drop of water may as well be, to a bullet, a house brick.
Newton's third law applies.
No, you are quite wrong about that. A brick weighs about 3 kg. A raindrop about one millionth of that. Even then, this assumes that the bullet splats the raindrop off-axis, so inducing some yaw. If the bullet is on the margin of stability already, yes, it could significantly deflect it. If however the bullet is coasting along, nicely stable, I would expect it to shrug it off.
What you're saying is that a bullet will fall less than usual at a given distance. I agree that that may be the case. However, what
@Sharpie actually said is that a bullet will rise, not fall. That doesn't sound possible to me.
Yet again, you seem to misquote me.
As to most shooting scenarios, bullets do first of all rise, then fall. The barrel is not horizontal, but tilted upwards. Otherwise the sighting arrangement would be useless, no better than a boresight squint down the barrel, maybe with the tired old "adjust it to 1" high at 100 yards and you are set to go, point and shoot", etc. etc.
They start off travelling upwards, and then gravity drops them. The key thing being that the point of aim should coincide with the point of impact, or near enough, over the set distance. Or whatever the 'scope might have been adjusted to using e.g. a ballistic turret and some knowledge of the the external ballistics.
Shooting downhill is a different matter, but the same exterior ballistic things still apply.
Fundamentally, if the atmospheric conditions deviate from whatever standard, so will the bullet's trajectory. Higher or lower, or several other second, third or more order effects.
Stalkers, shooting at UK distances, can pretty much ignore this, apart from the shooting uphill or downhill part, and forget about the supposed effects of rain. However wind is a very big thing once pushing distance a bit further. As also is air pressure and temperature, and to a lesser extent humidity. Some just don't get wind, how to judge it, how to offset it, this is where a bit of target shooting at extended ranges can help build experience.